They're pretty active so I'm sure you'll find someone to help you. I would suggest going over to the official PCSX2 forums and asking for help there. I didn't see anything in the PCSX2 wiki for this game regarding your issue. If you ever run into a game that you can't seem to keep 60FPS on and the audio lag is annoying you, you can change your Synchronizing Mode in the SPU2-X plugin settings to 'Async Mix'.Īs far as the issue within the game, I can't really help you there, sorry. So if your game isn't running at full speed, the audio will fall out of sync, which is the glitch you're hearing. With PS2 games, a lot of things are tied to the framerate, one of them is audio. Because from what you're telling me about the audio it sounds like you're dropping a couple of frames here and there when there's too much going on in the game, but maybe with one simple tweak in the speedhacks section you'll be at 60FPS all the time. It's just that the GoW games are pretty demanding so I just want to make sure your processor can handle it. Although if you have a 860M it's probably an Ivy Bridge or Haswell i7. Gives you as much money as you can carry.Which i7 is it? I'm wanting to look for a benchmark on it. Gives 99 of each item in the game, excluding key items. Note that these cheats will be permanently activated for the save game it was used on, and may trigger some achievements (as they aren't disabled when these are turned on). The game also comes with three cheats (or "Parameter Changes") that can be accessed via Esc. May also remove some other overlay screen effects (e.g., the hazy/film filter during dream/flashback cutscenes). Well, I managed to get some sound by changing the sound configuration from SPU2null 0.8.0 to the newer ZeroSPU2 0.4.6, the sound is kind of choppy, but it does work, so most definitely cant complain about that. Toggle the rate of enemy encounters between normal, greatly increased, or none at all.Īll controllable party members automatically use the basic Attack command each round. Does not affect menus or cutscenes, and disables sound effects and voices while active.Ĭharacters gain full HP, MP, and Overdrive at the start of their turn.Ĭharacters regenerate HP and MP extremely rapidly during combat.Ĭharacter gains a portion of HP and MP at the start of their turn. Cycles between double speed, quadruple speed, and off. Speeds up gameplay on the field and in battle. By default, pressing F1 - F5 will activate them they can also be remapped. The game comes with five exclusive modifiers, or "Game Boosters", to alter gameplay. Intel GPU bypass and other performance fixesĭisable MFAA on the NVIDIA Control Panel and set the AA mode to "Application-controlled".True fullscreen mode and fixes for DPI scaling.Additional audio options, such as Japanese audio support for non-Japanese text (and vice versa), as well as the option to mute on focus lost.Enhanced achievements: plays the PSN or XBL unlock sound (customizable) on achievement unlock, and displays rarity statistics.Option to unlock Seymour as a playable character in battle (you can't develop his stats at all, so this is mostly a novelty).Button prompts for PlayStation/Xbox 360/Xbox One controllers, button remapping support, mappings for booster commands, and a soft-reset function. Many texture mods are available on NexusMods, although an account must be made to download files larger than 2 MB.
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